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Desert Protector

Desert Protector CR 7

Source NPC Codex pg. 115
XP 3,200
Human paladin of Sarenrae 8
LG Medium humanoid (human)
Init +3; Senses Perception +8
Aura courage (10 ft.), resolve (10 ft.)

Defense

AC 17, touch 10, flat-footed 17 (+7 armor, +1 deflection, –1 Dex)
hp 64 (8d10+16)
Fort +10, Ref +4, Will +11
Immune charm, disease, fear

Offense

Speed 20 ft.
Melee 1 falchion +14/+9 (2d4+7/18–20)
Ranged mwk starknife +8/+3 (1d4+4/×3)
Special Attacks channel positive energy (DC 16, 4d6), smite evil 3/day (+2 attack and AC, +8 damage)
Spell-Like Abilities (CL 8th; concentration +10)
At will—detect evil
Paladin Spells Prepared (CL 5th; concentration +7)
2nd—delay poison, resist energy
1st—bless, lesser restoration

Tactics

During Combat The paladin draws attention away from weaker allies, and heals allies who are competent fighters.

Statistics

Str 18, Dex 8, Con 12, Int 10, Wis 14, Cha 14
Base Atk +8; CMB +12; CMD 22
Feats Cleave, Improved Initiative, Power Attack, Toughness, Weapon Focus (falchion)
Skills Diplomacy +10, Heal +8, Knowledge (religion) +11, Perception +8, Sense Motive +13, Survival +4
Languages Common
SQ aura, code of conduct, divine bond (weapon +2, 1/day), lay on hands (4d6, 6/day), mercies (diseased, sickened)
Combat Gear potion of cure moderate wounds; Other Gear +1 breastplate, +1 falchion, masterwork starknife, cloak of resistance +1, ring of protection +1, silver holy symbol, 426 gp

A desert protector watches over the bodies and souls of a nomadic desert community.

Oriana Sallic

Oriana is one of the most effective god-speakers in her tribe, leading her people on a constant crusade against horrible desert monsters and cruel raiders.